Review just before the release of "R-Type FINAL 2".It is fun to change and play with many aircraft [Video]

Review just before the release of "R-Type FINAL 2".It is fun to change and play with many aircraft [Video]

 R-TYPE FINAL 2 (R-Type Final 2), which is scheduled to be released on April 29, 2021 on April 29, 2021 at Nintendo Switch, PlayStation 4, Xbox Series X | S, Xbox One.I got the opportunity to play the product version quickly, so I will report the pattern.In addition, when I was in the previous work "R-TYPE FINAL", I have experienced it until I developed a total of 101 aircraft.I'm worried that this work is too fun and the hurdles in myself are slightly raised, but let's write the feel of playing with the difficulty level for the time being.

広告

* This article is a revised version of the play report published in the May 6th issue of Famitsu Famitsu (released on April 22).

『R-TYPE FINAL2』(Switch)の購入はこちら (Amazon.co.jp)『R-TYPE FINAL2』(PS4)の購入はこちら (Amazon.co.jp)

Is the wall as early as stage 2?

 The free trial version is being distributed in this work, so I think many people played only stage 1.At the time of the distribution of the trial version, I played with the difficulty "bydo" without questions and answers, so in this play (in the difficulty "Normal"), the behavior of the bid system α that appears on the way is different.! "In the Weekly Famitsu magazine, we apologize here for posting without noticing the misunderstanding.

 The enthusiastic "R-Type" fans imagine what the intention of the Bid System α faced, but it may lead to spoilers of the first look, so about this enemy aircraft.Details are omitted.

 By the way, it feels like playing with the difficulty level, but the first impression is "strong".I suddenly stumbled on stage 2.Rather than stumbling, I made a series of mistakes like "Eh?"I thought, "This should be ...", but it might be like Arafif (excuse).Nevertheless, it is not as good at first glance, but without knowing the strategy, I am surprised at any attacks from unexpected directions and large bides.

 Especially if the carnal plant "graphlose" is difficult to defeat ...However, this is "R-Type".If the reflexes are good, the barrage shooting that advances at first glance is good, but this work is a game where you can enjoy "remember" a number of traps you have prepared.If you know how to deal with it, there are many easy parts, so even if you are not good at avoiding bullets, you can definitely move forward if you do the number of times.And I think that being able to realize improvement is the real pleasure of "R-Type".

 This work also has a continuation function.Although the number of credits is limited, it can be considered that there is almost no real restriction because it can increase to 99 credits by repeated play.I can leave it to the continuation and go ahead, but I decided not to use it as much as possible.From now on, we can develop a huge number of aircraft, so we want to take a lot of time to improve.

 While changing the aircraft prepared from the beginning, I played stage 1-2 several times and noticed that there was.Until now, he focused on wave guns and various lasers when wearing the Force, but I felt that the normal firing shot was quite strong.In addition, the bullets fired from the separated force are also strong!

 This was a blind spot.Switching the tactics immediately and firing with the separated force in places where hard enemies such as graphlows appear.

『R-TYPE FINAL 2』発売直前レビュー。数多の機体を乗り換えて遊ぶのが楽しい【動画あり】

 As we learned how to deal with difficult places, we entered stage 2 boss battles.The two harvested containers "Yatebeolks Harvester" are entering and exiting the screen while scattering tentacles (?), Aiming for the blue weakness.It is a boss reminiscent of the "dop" that appeared in the first work.At first glance, many players are likely to struggle, but it is very "R-Type" to capture the force behind or separate the force behind.By the way, in this work, contact with the terrain does not make a mistake, so it can be boldly moved even in battle in a narrow place.Adjustment that makes you play comfortably is welcome.

 The boss of stage 2 was also returned several times, but each time I played again from Stage 1 without continuing.If you can completely make Stage 2 into things, you will have a motivation to capture, "Okay, next to stage 3."By the way, a score attack mode is also available, and if you have a clear stage, you can practice with full equipment, so you can play repeated practice.

Speaking of "R-Type", a huge battleship stage

 Stage 3 is a stage that fights a giant battleship from the beginning to the end.Although it is one of the classic shooting games, as far as I know, the first "R-Type" stage 3 boss "Green Inferno" is the first giant battleship stage in the history of the game.There is something deeply impressed that the latest series can challenge the huge battleship stage.

 I expected it, but I was struggling on this stage.Even if the anti -aircraft floating tank "Ourai" is applied to the wave gun, it is difficult to destroy it, and while you are impatient, you will eat a small fish bullet.Like stage 2, it is likely that the force is separated, but in this stage, it is scary that enemies come from various directions front and rear and left and right, and the force is caught on the terrain (battleship body) and is divided.What happened?

R's Museum is fun to see from a pilot perspective

 I decided to stop playing and look at R's Museum.The viewpoint from the top is easy to understand the tree -shaped branch, but I still want to take a walk from the pilot perspective.Apparently, it seems that new aircraft can be developed with materials stored during play.You may find the aircraft that suits stage 3, which is currently struggling.

 For the development of the aircraft, in addition to materials, "reach certain stages", "enter passwords", "release in future version upgrade" cannot be developed, but the aircraft that can not meet the conditions, but the aircraft is just right for the progress of play.It seems to be a mechanism that can be found.I didn't find any time -required conditions other than collecting materials, so it seems that I don't have much trouble digging the aircraft I want.

 By the way, there are two aircraft that requires password input, and at this point, "20210429 (release date of this work)", "41704170", "50501060", "59595959", "99100101" (both of the previous work "99100101".I entered the valid password in "R-Type Final), but all were incorrect.Isn't it so sweet?

 This time, we developed the route of Arrow Head → Delta → War Head → Sunday Strike.Sunday strike has high firepower and can attack a wide range, perfect for stage 3 measures!

Biology, underwater, etc. ... Enjoy different tastes for each stage

 Stage 4 at the turning point is a configuration in which many biological bids appear.The first play was returned immediately, but when I looked for a good aircraft with R's Museum again, I was able to develop an aircraft that was greatly taken care of in the previous work.The tentacle force, which is searched for the enemy, is powerful anyway, so the second half will be captured by the system of this aircraft.

"R-TYPE FINAL 2" actual machine play (excerpted stage 2 and 4)

 Stage 5 is a deep -sea stage where the atmosphere has changed.The stage was decided to capture with the albatross derivative aircraft, Eclipse.Many of the enemies that appear are deeply eaves creatures as motifs, giving them a unique eerie.A small transport machine "junction" appears as you proceed with the "Spriku Val", which moves high -speed while reflecting on the terrain, and the spherical sphere "Purikuval" covered with spines.The junction hatch opened, and a four -color capsule (?) Appeared.

After all it was!Stage branch

 I think the wise person came with a pin, but this seemed to be a branch condition after stage 6.I get the second capsule (orange) from the top, defeat stage 5 bosses and proceed.Nevertheless, the fact that there are multiple branches in the last two stages are more voluminous than I imagined.

 Stage 6 selected this time.1 was an unknown underground archeological site.You will just descend downward, but here the beams released by the enemy reflect on the walls.It seems to be shooting in the blockbreak world, and it is a very fresh feeling.Of course, if you misunderstand the reflection angle of the enemy ammunition, you will be directly connected to a mistake, so the tension is considerable.

 I would like to talk about what is waiting for, but I want you to watch the climax by everyone.It's a fun game to learn and capture this work.I want you to do it carefully during Golden Week.

Customization element that forgets time unintentionally

 Finally, I would like to mention the customization element of this work.These are not advantageous play, but if you get hooked, you will be immersed in forgetting the time passing, so be sure to enjoy it.By the way, the title screen customization was released by playing one lap (it seems OK even if the continuation function is used).